The Junior R&D Engineer supports the development of designs, prototypes, and implements tools, frameworks, and automation solutions that improve game testing and quality control workflows. Under guidance from the R&D Manager and senior engineers, the role translates validated ideas into functional components and integrations within the QC domain.
Key Responsibilities:
• Develop and integrate automation tools, frameworks, and prototypes into existing testing systems, applying validated R&D concepts.
• Build applied automation solutions across use cases including automation tests, engine-level utilities, and early AI/ML-driven tools, improving test efficiency and reducing manual effort.
• Debug, troubleshoot, and refine R&D solutions, stabilizing functionality and increasing usability for QC teams.
• Deliver iterative development outputs by incorporating feedback and aligning solutions with product and FQC requirements.
• Document technical findings and learnings to strengthen knowledge continuity, reuse, and long-term maintainability.
Who can apply?
B.E/BTech/MTech/MS Computer Science in computer science or equivalent.
• Foundational proficiency in Python for scripting and automation
• Working understanding of AI/ML concepts and Gen-AI/RAG fundamentals
• Knowledge of software development and testing lifecycles
• Familiarity with debugging and troubleshooting techniques
• Exposure to version control systems (e.g., Git)
Skills you’ll bring
• Rapid learning agility and motivation to master new concepts
• Analytical problem-solving with creative and structured approaches
• Collaborative communication across cross-functional teams
• Adaptability to evolving priorities and iterative workflows
• Foundational proficiency in Python for scripting and automation
• Working understanding of AI/ML concepts and Gen-AI/RAG fundamentals
• Knowledge of software development and testing lifecycles
• Familiarity with debugging and troubleshooting techniques
• Exposure to version control systems (e.g., Git)